![]() ![]() The first thing I'd suggest is trying to restart Steam, loading the game, and THEN accepting the friend's invite. NET framework are not the issues and it is more to do with getting settings in an online match.įrom looking at your logs, I assume this is happening when you try to join a friend's private game from Steam? I think it's having trouble either connecting to steam on startup, or finding the "number of players" in a server from server settings. ![]() Sorry you're having trouble and thanks for posting your crash report and log file. Input string was not in a correct format. I'm on windows 10Īt (String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)Īt 32(String s, NumberStyles style, NumberFormatInfo info)Īt (LobbyEnter_t lobbyEntered, Boolean bIOFailure)Īt Steamworks.CallResult`1.Run(IntPtr pubParam, Boolean bIOFailure)Īt (SteamAPICallCompleted_t apicall)Īt Steamworks.Callback`1.Run(IntPtr pubParam)Īt ()Īt .HostIdle(Object sender, EventArgs e)Īt .OnIdle()Īt .RunOneFrame()Īt .ApplicationIdle(Object sender, EventArgs e)Īt .(Int32 grfidlef)Īt .(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)Īt .ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)Īt .ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)Īt .Run(Form mainForm)Īt .Run()Īt .RunGame(Boolean useBlockingRun)Īt (String args) ![]()
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